# Reflector clipping issue?

**URL:** <https://discourse.threejs.org/t/reflector-clipping-issue/36907>\
**Category:** Questions\
**Tags:** reflector\
**Created:** [April 9, 2022, 7:06pm UTC](https://discourse.threejs.org/t/reflector-clipping-issue/36907 "2022-04-09T19:06:52Z")\
**Posts on this page:** 3\
**Page:** 1

<div class="post-metadata">

**Author:** ![kbk](https://avatars.discourse-cdn.com/v4/letter/k/9d8465/32.png) [@kbk](https://discourse.threejs.org/u/kbk)\
**Post date:** [April 9, 2022, 7:06pm UTC](https://discourse.threejs.org/t/reflector-clipping-issue/36907/1 "2022-04-09T19:06:52Z")

</div>

Hello!

So I’m trying to create a mirror in a 3D scene and I’m getting weird clipping-like issues.

[![](https://img.youtube.com/vi/IFi9MRrsyY8/maxresdefault.jpg "threejs mirror issue") ](https://www.youtube.com/watch?v=IFi9MRrsyY8)

See the video for how it looks. Weird thing is, even in the original position, the PlaneGeometry used is not inside the wall. But if I bring it just a bit more forward, the clipping is gone…but now it’s weird cause it looks as if the mirror is hovering away from the wall.

How can I fix this?

Thanks in advance!

---

<div class="post-metadata">

**Author:** ![Mugen87](https://yyz1.discourse-cdn.com/flex035/user_avatar/discourse.threejs.org/mugen87/32/5645_2.png) [@Mugen87](https://discourse.threejs.org/u/Mugen87)\
**Post date:** [April 10, 2022, 8:17am UTC](https://discourse.threejs.org/t/reflector-clipping-issue/36907/2 "2022-04-10T08:17:09Z")

</div>

Does the glitch also appear if you don’t add the room model to your scene?

---

<div class="post-metadata">

**Author:** ![kbk](https://avatars.discourse-cdn.com/v4/letter/k/9d8465/32.png) [@kbk](https://discourse.threejs.org/u/kbk)\
**Post date:** [April 10, 2022, 3:03pm UTC](https://discourse.threejs.org/t/reflector-clipping-issue/36907/3 "2022-04-10T15:03:37Z")

</div>

Sort of.

[![](https://img.youtube.com/vi/ClCVn-NTOo8/maxresdefault.jpg "threejs reflector issue #2") ](https://www.youtube.com/watch?v=ClCVn-NTOo8)

I assume it’s the same phenomenon here?
