Hello,
I’m new here
I would like to mark ground with car tire burnout lines when drifting.
Could you help with solutions?
I read about decalGeometry but don’t know if the good way to go.
Thank you in advance.
Hello,
I’m new here
I would like to mark ground with car tire burnout lines when drifting.
Could you help with solutions?
I read about decalGeometry but don’t know if the good way to go.
Thank you in advance.
Using decals might be a good start. But if your road is actually flat, you can also use a simple plane based on a PlaneBufferGeometry
. Decals are particularly useful for uneven surfaces since the respective geometry is projected on the underlying mesh.