I am trying to create a 3D street scene using a fancy PBR style material. I am able to get pretty close to the render provided by the 3D material that I purchased from CGAxis.
See this example:
My A-Frame / three.js version is on the left, the render provided by CG Axis is on the right
However the threejs / a-frame version is much shinier. Am I doing something wrong?
Here are glitch project links:
https://aframepbr.glitch.me/index-old.html (same thing but plane instead of sphere)
https://glitch.com/~aframepbr (includes link to source code)