3 questions:
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It is necessary to add to the scene (ammo break in three.js) a 3D model as a solid for the map of interaction with the player and objects (for example gtlf).
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Need to add a sphere to the camera so that it moves behind the camera as if moving firstperson shooter (fps-example in three.js). Where the camera with the controller (PointerLockControls) moves, the body of the sphere moves there with its tail.
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Necessary to add any 3D model (for example gtlf), as a body for as well to breaking into fragments, similar to primitives if it is possible.
Please help a newbie with a few code (source), correct my tries plz, if it is possible.