Hi,
I am wondering if there is a way to achieve this effect:
I already created a cube with cylinder edges and I use OrthographicCamera, but I can’t get the parallel view like in the image.
Any ideas?
dubois
2
Skew your orthographic camera to make something called “cavalier perspective”.
I am new to three js. Can you give me an example of skewing a camera?
Apart from changing the camera projection (as @dubois suggests), you may also shear the cube matrix:
cube.matrixAutoUpdate = false;
cube.matrix.makeShear(0,0,0,0,0.5,0.3);
https://codepen.io/boytchev/full/rNXXJad
4 Likes
Thank you for the response!