Minesweeper X-Core — 3D Minesweeper built with three.js

Minesweeper X-Core — classic Minesweeper rebuilt as a real 3D board
you can rotate, pan and zoom. Rendered with three.js, wrapped in an
Angular + Ionic app, and shipped to Android via Capacitor (same renderer
runs in the browser and on mobile). 100+ custom levels on top of classic play.

:play_button: Play free in your browser: https://minesweeperxcore.com/play
:play_button: Get it on Google Play: https://play.google.com/store/apps/details?id=com.digiix.minesweeperxcore

Screenshots:
Orbit

3D board

Campaign

Campaign stages:
Hard campaign

No-flags challenge:
No flags

24x24 classic board:
Boosters

Explosion

Play free in browser or grab it on Google Play :backhand_index_pointing_right:

Would love any feedback :folded_hands:

2 Likes

It is nice and playable. If you want to make it more playable, here are two things:

  • unfortunate clicks: after dragging the board if the cursor happens to be over unopened cell, it gets open – usually with unpleasant result;
  • lack of feedback: when a mine is hit, the board becomes immediately hidden/blurred – it would be nice for the player to still be able to examine the board in order to find what and why is wrong.
1 Like

Finally a great feedback! :smile: I made a fix for the click issue on the web version by now.

and the mine feedback is actually something I hadn’t thought about before :sweat_smile: I like the idea though and I’ll work on that :+1: