Juts for clarification: @AjayVenkatesh’s suggestion with logarithmicDepthBuffer is unrelated to this topic.
Besides, your codepen is just black on my computer even if I change MeshDepthMaterial with MeshBasicMaterial.
Juts for clarification: @AjayVenkatesh’s suggestion with logarithmicDepthBuffer is unrelated to this topic.
Besides, your codepen is just black on my computer even if I change MeshDepthMaterial with MeshBasicMaterial.