# Luddo House: multiplayer Luddo at a 3D table

**URL:** <https://discourse.threejs.org/t/luddo-house-multiplayer-luddo-at-a-3d-table/95356>\
**Category:** Showcase\
**Created:** [October 15, 2026, 2:55pm UTC](https://discourse.threejs.org/t/luddo-house-multiplayer-luddo-at-a-3d-table/95356 "2026-10-15T14:55:50Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![qcreatives](https://yyz1.discourse-cdn.com/flex035/user_avatar/discourse.threejs.org/qcreatives/32/73706_2.png) [@qcreatives](https://discourse.threejs.org/u/qcreatives)\
**Post date:** [October 15, 2026, 2:55pm UTC](https://discourse.threejs.org/t/luddo-house-multiplayer-luddo-at-a-3d-table/95356/1 "2026-10-15T14:55:50Z")

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Hello everyone, we recently built Luddo House, a multiplayer Luddo game you play at a 3D table in a furnished room. We grew up playing Luddo on a real board with friends and family, and we wanted something that feels like sitting at that table again, even when everyone lives far apart. You can play it here: [https://luddohouse.com](https://luddohouse.com)

It’s built with React Three Fiber, Drei and Three.js. A few things we spent a lot of time on in 3D:

- Five rooms to play in: an apartment overlooking a city skyline, a mahogany study, a café, a lake cabin and a rooftop
- Glass pieces by default, plus marble and wood styles you earn by playing
- A physical die that tumbles across the board
- Seated, overhead and table camera views, orbit/pan/zoom, and an optional action camera for captures and finishes
- Quality presets that step down automatically on slower devices

It runs in the browser on desktop and mobile with nothing to install. Create a private room, share the link, and friends join with just a name. There’s also offline practice against computer players, pass-and-play on one device, and a Party Mode that puts the table on a TV with phones as controllers.

Any feedback would be greatly appreciated, especially on performance on your device and how the camera feels on mobile. Bug reports are very welcome too.
