# Light does not affect the plane

**URL:** <https://discourse.threejs.org/t/light-does-not-affect-the-plane/74828>\
**Category:** Questions\
**Tags:** materials\
**Created:** [December 5, 2024, 10:34am UTC](https://discourse.threejs.org/t/light-does-not-affect-the-plane/74828 "2024-12-05T10:34:12Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![Ammar\_Kayali](https://yyz1.discourse-cdn.com/flex035/user_avatar/discourse.threejs.org/ammar_kayali/32/24212_2.png) [@Ammar\_Kayali](https://discourse.threejs.org/u/Ammar_Kayali)\
**Post date:** [December 5, 2024, 10:34am UTC](https://discourse.threejs.org/t/light-does-not-affect-the-plane/74828/1 "2024-12-05T10:34:12Z")

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Hi All,

I used MeshStandartMaterial and I got this a little shadow and light were affected on the plane :

 ![image](https://canada1.discourse-cdn.com/flex035/uploads/threejs/original/3X/e/4/e456bb2d394797c80e829aa8ff9a1cc83e05090f.jpeg)

But when I used MeshToonMaterial the shadow was very good but the light was not affected on the plane :

 ![Screenshot 2024-12-05 142751](https://canada1.discourse-cdn.com/flex035/uploads/threejs/original/3X/6/0/60b76912bcc01f37236ce2db96373a690277e311.jpeg)

I meant the white light from the ceiling, not the sun light.

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<div class="post-metadata">

**Author:** ![Ammar\_Kayali](https://yyz1.discourse-cdn.com/flex035/user_avatar/discourse.threejs.org/ammar_kayali/32/24212_2.png) [@Ammar\_Kayali](https://discourse.threejs.org/u/Ammar_Kayali)\
**Post date:** [December 7, 2024, 8:02am UTC](https://discourse.threejs.org/t/light-does-not-affect-the-plane/74828/2 "2024-12-07T08:02:57Z")

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Is there a response?

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<div class="post-metadata">

**Author:** ![PavelBoytchev](https://yyz1.discourse-cdn.com/flex035/user_avatar/discourse.threejs.org/pavelboytchev/32/38639_2.png) [@PavelBoytchev](https://discourse.threejs.org/u/PavelBoytchev)\
**Post date:** [December 8, 2024, 4:53pm UTC](https://discourse.threejs.org/t/light-does-not-affect-the-plane/74828/3 "2024-12-08T16:53:45Z")

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Is there a question?

In case you wonder why the white spot disappeared from the floor when `MeshToonMaterial` is used, the reason is that `MeshToonMaterial` flattens the shading colors (but not the texture colors). Thus a minor gradient, like the one that you see, get completely eliminated. You need significantly brighter spot in order to see it on a toon material … and even if you see it, it will have a sharp boundary.
