Out of curiousity I wanted to create an example of objects, affected by lights.
Here it is:
There are two icosahedrons and two lights in the scene. One icosahedron and one light belong to layer 0, the other icosahedron and light belong to layer 1.
The camera is enabled “to see” both layers with
The expected result is to have two icosahedrons, each of them is affected by the light of the same layer.
The actual result is quite confusing: both icosahedrons are affected by both lights.
Looks like I miss something simple and basic or misunderstand the conception of layers.
Any hints, advice or suggestions?