# Krono's Path 2 - Prototype (open source)

**URL:** <https://discourse.threejs.org/t/kronos-path-2-prototype-open-source/46733>\
**Category:** Resources\
**Created:** [January 10, 2023, 3:48pm UTC](https://discourse.threejs.org/t/kronos-path-2-prototype-open-source/46733 "2023-01-10T15:48:53Z")\
**Posts on this page:** 3\
**Page:** 1

<div class="post-metadata">

**Author:** ![yannick](https://yyz1.discourse-cdn.com/flex035/user_avatar/discourse.threejs.org/yannick/32/8539_2.png) [@yannick](https://discourse.threejs.org/u/yannick)\
**Post date:** [January 10, 2023, 3:48pm UTC](https://discourse.threejs.org/t/kronos-path-2-prototype-open-source/46733/1 "2023-01-10T15:48:53Z")

</div>

![kronos-prototype](https://canada1.discourse-cdn.com/flex035/uploads/threejs/original/3X/9/f/9f6e4512c54cc4ed6ba872aeeb7d63b40055aa73.png)

Hey,

Back in 2017 I made a game called Krono’s Path for Android and iOS. I was build with Phaser 2.

Last week I decided to make a 3d version of it. It will be available on web and mobile.

I have use [enable3d.io](https://enable3d.io/) as game engine and publish it through [html2app.dev](https://html2app.dev/).

The prototype is available and playable on github:  
[https://github.com/yandeu/kronos2-prototype#readme](https://github.com/yandeu/kronos2-prototype#readme)

Have fun exploring the source and playing all the levels 🙂

---

<div class="post-metadata">

**Author:** ![PavelBoytchev](https://yyz1.discourse-cdn.com/flex035/user_avatar/discourse.threejs.org/pavelboytchev/32/38639_2.png) [@PavelBoytchev](https://discourse.threejs.org/u/PavelBoytchev)\
**Post date:** [January 10, 2023, 7:02pm UTC](https://discourse.threejs.org/t/kronos-path-2-prototype-open-source/46733/2 "2023-01-10T19:02:54Z")

</div>

@yannick –

It is sweet. I think I’ve played a similar puzzle game (but in 2D and without monsters) long time ago, approximately when [Sokoban](https://en.wikipedia.org/wiki/Sokoban) became popular.

Sometimes the console explodes with error messages, but it appears they do not effect the playing. BTW, I tried a few levels with a mouse and it is somewhat inconvenient to pull the character block by block.

– Pavel

---

<div class="post-metadata">

**Author:** ![yannick](https://yyz1.discourse-cdn.com/flex035/user_avatar/discourse.threejs.org/yannick/32/8539_2.png) [@yannick](https://discourse.threejs.org/u/yannick)\
**Post date:** [January 10, 2023, 7:25pm UTC](https://discourse.threejs.org/t/kronos-path-2-prototype-open-source/46733/3 "2023-01-10T19:25:46Z")

</div>

> [@PavelBoytchev](#):
>
> BTW, I tried a few levels with a mouse and it is somewhat inconvenient to pull the character block by block.

Yes, I should look for a better solution. Probably some arrows to click on.
