Kinect Object in 3D Space

I’m using this exact kinect example:
using mesh = new THREE.Points(geometry, material )

I’d like to set the position in 3d space ( example: mesh.position.set(10,10,10) )

However, it seems to be stuck to my camera. I feel like I am missing key concepts with THREE.Points and importing playable video clips in general.

Any tips would be greatly appreciated, even pointing to some documentation I might have skimmed over will help a lot.

Also worth noting I’m using pointlockcontrols as seen in this example: