It is basically an extension for Chrome. I wanted something easy to use and easy to read. I have been inspired by Renderdoc for the pipeline visualization and the frame bar on the top. I have choose to use the same capture mode that Spector.js is using (after a failed attempt to record and then replay the commands), and I have integrated it with the possibility to filter drawcalls by object/materials, if a Three.js scene is detected.
v.0.1.1 has been released (it still works only on chrome/chromium).
It is now possible to filter by group in a captured three.js scene. Also the visibility of the filtered object/groups is now more clear, they are easy to toggle.