I would like to implement something like this, but first I would like to check whether this is possible at all:
The following rough requirements:
) XYZ coordinates and a number ‘x’ are to be loaded from a database.
) From the coordinates I want to render a planet and x satellites orbiting the planet.
) The database can be updated with further entries during runtime, so the additions should be rendered again during runtime.
) There should be the possibility that x satellites should fly from one planet to another planet.
) The planets should be selectable in the scene, so that one can display its status like weight, number of satellites etc. loaded from the database.
Is this realisable with BufferGeomtry? Especially loading dynamically from a database into current rendering?