Implement cubemaps blending

We need someone to implement the cubemap blending method as described very detailed here:

We’re really looking forward for a long-term collaboration.
The budget is to be negotiated.

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Hello
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BR
hayden

This probably doesn’t meet any definition of a “reasonably correct reflection”, but #18371 will get you rough diffuse colors reflected onto dynamic objects from the floor, with blending/interpolation between probes. :upside_down_face:

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Hello
I can help you certainly
Are you still looking for help?

Regards,
Nicole

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