# I built a small interactive website for my indie game studio

**URL:** https://discourse.threejs.org/t/i-built-a-small-interactive-website-for-my-indie-game-studio/91478
**Category:** Showcase
**Created:** [May 9, 2026, 9:29am UTC](https://discourse.threejs.org/t/i-built-a-small-interactive-website-for-my-indie-game-studio/91478 "2026-05-09T09:29:40Z")
**Posts on this page:** 1
**Page:** 1

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### Author: ![Anh\_Tu\_Tran](https://yyz1.discourse-cdn.com/flex035/user_avatar/discourse.threejs.org/anh_tu_tran/32/68902_2.png) [@Anh\_Tu\_Tran](https://discourse.threejs.org/u/Anh_Tu_Tran)
#### Post date: [May 9, 2026, 9:29am UTC](https://discourse.threejs.org/t/i-built-a-small-interactive-website-for-my-indie-game-studio/91478/1 "2026-05-09T09:29:40Z")

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Hi everyone,

I built a small interactive website for my indie game studio, LeafyLab:

> **[LeafyLab Studio](https://leafylab.net)**
>
> Planting ideas, harvesting experiences.

It uses Three.js to create a 3D floating island with hover reactions, floating motion, and a few hidden easter eggs. I wanted it to feel more like entering a tiny game scene than visiting a normal landing page.

Would love to hear your feedback on the interaction feel, performance, and overall presentation.

Thanks for checking it out.
