# How to reuse the same Texture in different Sprites and change the UV individually

**URL:** <https://discourse.threejs.org/t/how-to-reuse-the-same-texture-in-different-sprites-and-change-the-uv-individually/14780>\
**Category:** Questions\
**Tags:** loaders, textures, performance\
**Created:** [April 30, 2020, 8:41am UTC](https://discourse.threejs.org/t/how-to-reuse-the-same-texture-in-different-sprites-and-change-the-uv-individually/14780 "2020-04-30T08:41:37Z")\
**Posts on this page:** 1\
**Showing post:** 9

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**Author:** ![prisoner849](https://yyz1.discourse-cdn.com/flex035/user_avatar/discourse.threejs.org/prisoner849/32/535_2.png) [@prisoner849](https://discourse.threejs.org/u/prisoner849)\
**Post date:** [April 30, 2020, 1:07pm UTC](https://discourse.threejs.org/t/how-to-reuse-the-same-texture-in-different-sprites-and-change-the-uv-individually/14780/9 "2020-04-30T13:07:46Z")

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Using of points is an option too: [Split Image into Particle Tiles](https://discourse.threejs.org/t/split-image-into-particle-tiles/6246/7)

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