The cube should move from one position to another using animation clips.
Currently I am playing animations like this:
this.action = this.mixer.clipAction(clip)
this.action.timeScale = 1
this.action.clampWhenFinished = true
Using clamp to stop the cube at the last keyframe. But this will break the animations because:
How can I play animations one after another without using clampWhenFinished to stop at the last position of the animation?