# How to make the camera move along a given curve path?

**URL:** <https://discourse.threejs.org/t/how-to-make-the-camera-move-along-a-given-curve-path/74135>\
**Category:** Questions\
**Tags:** bezier-curve, camera, animation\
**Created:** [November 18, 2024, 2:02pm UTC](https://discourse.threejs.org/t/how-to-make-the-camera-move-along-a-given-curve-path/74135 "2024-11-18T14:02:57Z")\
**Posts on this page:** 1\
**Showing post:** 4

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**Author:** ![hofk](https://yyz1.discourse-cdn.com/flex035/user_avatar/discourse.threejs.org/hofk/32/44944_2.png) [@hofk](https://discourse.threejs.org/u/hofk)\
**Post date:** [November 18, 2024, 4:41pm UTC](https://discourse.threejs.org/t/how-to-make-the-camera-move-along-a-given-curve-path/74135/4 "2024-11-18T16:41:48Z")

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A camera can be moved like any other object.

See from the [Collection of examples from discourse.threejs.org](https://discourse.threejs.org/t/collection-of-examples-from-discourse-threejs-org/4315)

… if you want it to always look forward …

[FlightRouteQuaternion](https://hofk.de/main/discourse.threejs/2021/CarRacing/FlightRouteQuaternion.html)  
[BasisToQuaternion](https://hofk.de/main/discourse.threejs/2021/BasisToQuaternion/BasisToQuaternion.html)  
[CarRacing](https://hofk.de/main/discourse.threejs/2021/CarRacing/CarRacing.html)  
[MovementOnCurve](https://hofk.de/main/discourse.threejs/2021/MovementOnCurve/MovementOnCurve.html)  
[MotionAlongCurve](https://hofk.de/main/discourse.threejs/2021/MotionAlongCurve/MotionAlongCurve.html)  
[SmoothTurnsToPath](https://hofk.de/main/discourse.threejs/2019/SmoothTurnsToPath/SmoothTurnsToPath.html)

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