Hi,
I copied aMesh as bMesh, put bMesh into Billboard, just put it in how to keep the visual effect of aMesh and bMesh consistent , how to calculate the position and quaternion of bMesh?
<aMesh/>
<Billboard>
<bMesh/>
</Billboard>
The Billboard is always face the camera.
Thanks!
visual effect? i think this needs more description. billboard makes it face the camera regardless of position, similar to a sprite.
Hi Drcmda:
same question
Hi,
AMesh’s position=[1, 1, 1],rotation=[Math.PI / 3, 0, 0] ,group’s position=[2, 2, 2],rotation=[Math.PI / 4, 0, 0] ,I put the AMesh in the Group. How to calculate the position and rotation after placement so that the position and rotation are consistent.
Here is link
I found a solution that can solve my problem, the implementation of this seems to be inelegant