# How to import independent line or LineSegments from gltf

**URL:** <https://discourse.threejs.org/t/how-to-import-independent-line-or-linesegments-from-gltf/20680>\
**Category:** Questions\
**Tags:** blender-exporter, gltf\
**Created:** [November 13, 2020, 1:08am UTC](https://discourse.threejs.org/t/how-to-import-independent-line-or-linesegments-from-gltf/20680 "2020-11-13T01:08:47Z")\
**Posts on this page:** 5\
**Page:** 1

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**Author:** ![dohko](https://avatars.discourse-cdn.com/v4/letter/d/c0e974/32.png) [@dohko](https://discourse.threejs.org/u/dohko)\
**Post date:** [November 13, 2020, 1:08am UTC](https://discourse.threejs.org/t/how-to-import-independent-line-or-linesegments-from-gltf/20680/1 "2020-11-13T01:08:47Z")

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![image](https://canada1.discourse-cdn.com/flex035/uploads/threejs/original/2X/2/282c6a368e87e5c48881318249b3173bb082ca2e.png)  
 ![image](https://canada1.discourse-cdn.com/flex035/uploads/threejs/original/2X/b/b6a2eef2c59251a71de393af836bd20d9927f0df.png)

I make some line in blender and export as gltf.  
When I import the GLTF file, I find that all the lines in Blender have become Object3D objects.  
Does anyone have a way to import lines through GLTF files?  
Or are lines created manually?

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**Author:** ![mjurczyk](https://yyz1.discourse-cdn.com/flex035/user_avatar/discourse.threejs.org/mjurczyk/32/10995_2.png) [@mjurczyk](https://discourse.threejs.org/u/mjurczyk)\
**Post date:** [November 13, 2020, 1:13am UTC](https://discourse.threejs.org/t/how-to-import-independent-line-or-linesegments-from-gltf/20680/2 "2020-11-13T01:13:31Z")

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[Line](https://threejs.org/docs/#api/en/objects/Line) in three.js extends [Object3D](https://threejs.org/docs/#api/en/core/Object3D). Regardless, they should still be drawn as `GL_LINE`s - extending base Object3D class just allows them to be manipulated on the Scene like everything else.

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**Author:** ![dohko](https://avatars.discourse-cdn.com/v4/letter/d/c0e974/32.png) [@dohko](https://discourse.threejs.org/u/dohko)\
**Post date:** [November 13, 2020, 1:15am UTC](https://discourse.threejs.org/t/how-to-import-independent-line-or-linesegments-from-gltf/20680/3 "2020-11-13T01:15:26Z")

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Does that mean you can’t import some special lines from some 3D models (such as roads, etc.)?It is very troublesome to add lines manually

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**Author:** ![donmccurdy](https://yyz1.discourse-cdn.com/flex035/user_avatar/discourse.threejs.org/donmccurdy/32/33209_2.png) [@donmccurdy](https://discourse.threejs.org/u/donmccurdy)\
**Post date:** [November 13, 2020, 2:31am UTC](https://discourse.threejs.org/t/how-to-import-independent-line-or-linesegments-from-gltf/20680/4 "2020-11-13T02:31:33Z")

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Blender cannot yet export points and lines to glTF — only meshes. There was some work-in-progress in [https://github.com/KhronosGroup/glTF-Blender-IO/pull/717](https://github.com/KhronosGroup/glTF-Blender-IO/pull/717).

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**Author:** ![dohko](https://avatars.discourse-cdn.com/v4/letter/d/c0e974/32.png) [@dohko](https://discourse.threejs.org/u/dohko)\
**Post date:** [November 13, 2020, 2:37am UTC](https://discourse.threejs.org/t/how-to-import-independent-line-or-linesegments-from-gltf/20680/5 "2020-11-13T02:37:56Z")

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Thank you for answering my doubts. This Github has been a great help to me.
