# How to create a multiple textured terrain

**URL:** <https://discourse.threejs.org/t/how-to-create-a-multiple-textured-terrain/5069>\
**Category:** Questions\
**Tags:** textures\
**Created:** [November 23, 2018, 11:58am UTC](https://discourse.threejs.org/t/how-to-create-a-multiple-textured-terrain/5069 "2018-11-23T11:58:45Z")\
**Posts on this page:** 1\
**Showing post:** 34

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**Author:** ![Fyrestar](https://yyz1.discourse-cdn.com/flex035/user_avatar/discourse.threejs.org/fyrestar/32/52793_2.png) [@Fyrestar](https://discourse.threejs.org/u/Fyrestar)\
**Post date:** [July 8, 2019, 2:09pm UTC](https://discourse.threejs.org/t/how-to-create-a-multiple-textured-terrain/5069/34 "2019-07-08T14:09:26Z")

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This is too complicated since it requires a different handling of the data, but if you’re interested i’m starting a early access on the [planar terrain engine](https://discourse.threejs.org/t/open-world-planetary-engine/1473/9) soon, it provides a full system for very efficient large scale LOD terrains.

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_[View the full topic](https://discourse.threejs.org/t/how-to-create-a-multiple-textured-terrain/5069)._
