# How do I draw a quadrilateral grid on my model

**URL:** <https://discourse.threejs.org/t/how-do-i-draw-a-quadrilateral-grid-on-my-model/70212>\
**Category:** Questions\
**Tags:** models, geometry\
**Created:** [September 3, 2024, 2:15am UTC](https://discourse.threejs.org/t/how-do-i-draw-a-quadrilateral-grid-on-my-model/70212 "2024-09-03T02:15:22Z")\
**Posts on this page:** 1\
**Showing post:** 7

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**Author:** ![hofk](https://yyz1.discourse-cdn.com/flex035/user_avatar/discourse.threejs.org/hofk/32/44944_2.png) [@hofk](https://discourse.threejs.org/u/hofk)\
**Post date:** [September 4, 2024, 10:09am UTC](https://discourse.threejs.org/t/how-do-i-draw-a-quadrilateral-grid-on-my-model/70212/7 "2024-09-04T10:09:30Z")

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Maybe this will help you?

In my addon, I have provided the option of splitting rectangles into four triangles using a central point. There is one variant each for indexed and non-indexed BufferGeometry.

[Addon. Produces almost infinite many time-varying geometries with functions](https://discourse.threejs.org/t/addon-produces-almost-infinite-many-time-varying-geometries-with-functions/262)

> **[GitHub - hofk/THREEf.js: three.js addon, to produce almost infinite many...](https://github.com/hofk/THREEf.js)**
>
> three.js addon, to produce almost infinite many time-varying geometries / buffer geometries with functions (cylindrical coordinates)

* * *

from [THREEf geometries r136](https://hofk.de/main/threejs/sandboxthreef/) waffled grid checked

 ![2024-09-04 12.01.24](https://canada1.discourse-cdn.com/flex035/uploads/threejs/original/3X/4/b/4b698e667a867becf541a3355c54b1a319b550dc.jpeg)

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