# Hello, has somebody a good idea how to create an Objject like a jockey wheel

**URL:** <https://discourse.threejs.org/t/hello-has-somebody-a-good-idea-how-to-create-an-objject-like-a-jockey-wheel/78965>\
**Category:** Questions\
**Tags:** geometry\
**Created:** [March 4, 2025, 2:42pm UTC](https://discourse.threejs.org/t/hello-has-somebody-a-good-idea-how-to-create-an-objject-like-a-jockey-wheel/78965 "2025-03-04T14:42:52Z")\
**Posts on this page:** 1\
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**Author:** ![Fennec](https://yyz1.discourse-cdn.com/flex035/user_avatar/discourse.threejs.org/fennec/32/59265_2.png) [@Fennec](https://discourse.threejs.org/u/Fennec)\
**Post date:** [March 4, 2025, 10:10pm UTC](https://discourse.threejs.org/t/hello-has-somebody-a-good-idea-how-to-create-an-objject-like-a-jockey-wheel/78965/4 "2025-03-04T22:10:26Z")

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You can create it from a 2D shape, an SVG or canvas drawing like, then extrude it with [ExtrudeGeometry](https://threejs.org/docs/#api/en/geometries/ExtrudeGeometry).

> [@Extruded arc shape geometry not closing](https://discourse.threejs.org/t/extruded-arc-shape-geometry-not-closing/78435/6):
>
> A bit late to the party, as usual slight_smile Bumped into the same issue, building a gear, with gear’s inner hole. The Gear itself: The solution was exaclty what @PavelBoytchev said - not to close the path. In my case, I simply built a set of points in circular formation, missing the step, where angle is exactly Math.PI \* 2.

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