# Have there some ways to make progress-bar of the scene?

**URL:** <https://discourse.threejs.org/t/have-there-some-ways-to-make-progress-bar-of-the-scene/42555>\
**Category:** Questions\
**Tags:** loaders\
**Created:** [September 15, 2022, 6:48am UTC](https://discourse.threejs.org/t/have-there-some-ways-to-make-progress-bar-of-the-scene/42555 "2022-09-15T06:48:16Z")\
**Posts on this page:** 1\
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**Author:** ![Mugen87](https://yyz1.discourse-cdn.com/flex035/user_avatar/discourse.threejs.org/mugen87/32/5645_2.png) [@Mugen87](https://discourse.threejs.org/u/Mugen87)\
**Post date:** [September 15, 2022, 7:55am UTC](https://discourse.threejs.org/t/have-there-some-ways-to-make-progress-bar-of-the-scene/42555/3 "2022-09-15T07:55:00Z")

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> [@Delicialin](#):
>
> `LoadingManager` doesn’t read the size of the file and it excuted when the model loading completed.

`LoadingManager` only counts the number of loaded items. If you want to show a progress bar for a single asset, use the `onProgress()` callback of the loaders `load()` method. A good example for this is: [three.js webgl - loaders - OBJ loader](https://threejs.org/examples/webgl_loader_obj)

More information about implementing loading screens or progress bars: [Basic Loading Screen](https://discourse.threejs.org/t/basic-loading-screen/2332)

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