Trying to get a high gloss appearance on a texture using MeshPhysicalMaterial. Currently I have set clearcoat and roughness and if I place a spotlight over the material I see some gloss but does anyone have an example of how to show a high gloss finish.
Is this gloss enough high?
video with sound (gloss at 0:15):
https://x.com/PavelBoytchev/status/1813922290813509737
live demo:
https://boytchev.github.io/tsl-textures/examples/example-wooden-toys.html
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Perfect, thank you for uploading the example.
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