Fix axis after loading model


I have an fbx model which I am converting it to glb using GLTFExporter.
The issue is when I try to rotate the model sidewise (Check the short video below), I am not able to do that. Seems after loading model, the axis of the model gets changed.

As you can see in the video above, I am not able to go to side of the building or back.
How can I fix it?
Thank you

You can check if (or how) the axes were changed by adding an AxesHelper to the model and to the scene root.