# Fire animation and glow

**URL:** <https://discourse.threejs.org/t/fire-animation-and-glow/55826>\
**Category:** Questions\
**Tags:** shaders\
**Created:** [September 9, 2023, 1:25pm UTC](https://discourse.threejs.org/t/fire-animation-and-glow/55826 "2023-09-09T13:25:40Z")\
**Posts on this page:** 1\
**Showing post:** 2

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**Author:** ![makc3d](https://yyz1.discourse-cdn.com/flex035/user_avatar/discourse.threejs.org/makc3d/32/10452_2.png) [@makc3d](https://discourse.threejs.org/u/makc3d)\
**Post date:** [September 9, 2023, 3:20pm UTC](https://discourse.threejs.org/t/fire-animation-and-glow/55826/2 "2023-09-09T15:20:36Z")

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you could put [this glow](https://pmndrs.github.io/postprocessing/public/demo/#bloom) effect on a [fire model like this](https://discourse.threejs.org/t/bringing-soft-and-fluid-body-vertex-animations-from-houdinifx-to-threejs/7411)

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