# FBX Loading issues

**URL:** <https://discourse.threejs.org/t/fbx-loading-issues/61649>\
**Category:** Questions\
**Tags:** loaders\
**Created:** [February 19, 2024, 4:25pm UTC](https://discourse.threejs.org/t/fbx-loading-issues/61649 "2024-02-19T16:25:43Z")\
**Posts on this page:** 1\
**Page:** 1

<div class="post-metadata">

**Author:** ![POP](https://yyz1.discourse-cdn.com/flex035/user_avatar/discourse.threejs.org/pop/32/31182_2.png) [@POP](https://discourse.threejs.org/u/POP)\
**Post date:** [February 19, 2024, 4:25pm UTC](https://discourse.threejs.org/t/fbx-loading-issues/61649/1 "2024-02-19T16:25:43Z")

</div>

I’m using ThreeJS v148 and cannot get my application to load FBX files.  
I get the following error:

> THREE.FBXLoader: Vertex has more than 4 skinning weights assigned to vertex. Deleting additional weights.

I’ve noticed there are other posts regarding this but is there a solution? Using the same code approach, GLTF files load fine.
