# Editor: Support for using instancing

**URL:** <https://discourse.threejs.org/t/editor-support-for-using-instancing/16277>\
**Category:** Questions\
**Tags:** instanced-mesh, editor\
**Created:** [June 16, 2020, 12:37pm UTC](https://discourse.threejs.org/t/editor-support-for-using-instancing/16277 "2020-06-16T12:37:43Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![ch3](https://yyz1.discourse-cdn.com/flex035/user_avatar/discourse.threejs.org/ch3/32/11718_2.png) [@ch3](https://discourse.threejs.org/u/ch3)\
**Post date:** [June 16, 2020, 12:37pm UTC](https://discourse.threejs.org/t/editor-support-for-using-instancing/16277/1 "2020-06-16T12:37:43Z")

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Hi all,

I’ve seen examples of instanced geometry in threeJS and I was wondering if it’s possible to set that up in the editor… bring in a model once and place it several times within the scene.

thank you

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**Author:** ![Mugen87](https://yyz1.discourse-cdn.com/flex035/user_avatar/discourse.threejs.org/mugen87/32/5645_2.png) [@Mugen87](https://discourse.threejs.org/u/Mugen87)\
**Post date:** [June 16, 2020, 12:54pm UTC](https://discourse.threejs.org/t/editor-support-for-using-instancing/16277/2 "2020-06-16T12:54:35Z")

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There is no support for `InstancedMesh`. However, it’s an open point in the following issue at GitHub:

> <https://github.com/mrdoob/three.js/issues/16234>
>
> Description of the problem
> There are several features of THREE that aren't accessible from the Editor. When I say accessible, I mean...

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<div class="post-metadata">

**Author:** ![ch3](https://yyz1.discourse-cdn.com/flex035/user_avatar/discourse.threejs.org/ch3/32/11718_2.png) [@ch3](https://discourse.threejs.org/u/ch3)\
**Post date:** [June 16, 2020, 1:00pm UTC](https://discourse.threejs.org/t/editor-support-for-using-instancing/16277/3 "2020-06-16T13:00:29Z")

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I see… good to know  
thank you for your quick response.
