# dat.GUI for WebXR

**URL:** <https://discourse.threejs.org/t/dat-gui-for-webxr/21906>\
**Category:** Questions\
**Tags:** webxr, datgui\
**Created:** [December 23, 2020, 8:56pm UTC](https://discourse.threejs.org/t/dat-gui-for-webxr/21906 "2020-12-23T20:56:03Z")\
**Posts on this page:** 1\
**Showing post:** 5

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**Author:** ![sylwesterdigital](https://yyz1.discourse-cdn.com/flex035/user_avatar/discourse.threejs.org/sylwesterdigital/32/11792_2.png) [@sylwesterdigital](https://discourse.threejs.org/u/sylwesterdigital)\
**Post date:** [December 24, 2020, 10:41pm UTC](https://discourse.threejs.org/t/dat-gui-for-webxr/21906/5 "2020-12-24T22:41:23Z")

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That’a great. I am pretty much sure next month new owners/developers of Oculus Quest 2 will be seeking for more solutions like that. I really like Three-Mesh-UI keyboard but it could be a solution when you limit input to a single value and this a way you can interact with a specific property value. Or you could to provide a sort of AI chatbot interface: Question - Answer so you can talk to (Quest) a game characters, and so on. If you need more detailed explanations of my ideas I am happy to talk to you in a more direct message way. Anyways - Merry Christmas Felix 🙂

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