# Creating tilemap using spritesheet on 3D plane?

**URL:** <https://discourse.threejs.org/t/creating-tilemap-using-spritesheet-on-3d-plane/9418>\
**Category:** Questions\
**Tags:** textures, animation\
**Created:** [September 4, 2019, 5:53am UTC](https://discourse.threejs.org/t/creating-tilemap-using-spritesheet-on-3d-plane/9418 "2019-09-04T05:53:30Z")\
**Posts on this page:** 1\
**Showing post:** 12

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**Author:** ![EliasHasle](https://yyz1.discourse-cdn.com/flex035/user_avatar/discourse.threejs.org/eliashasle/32/3010_2.png) [@EliasHasle](https://discourse.threejs.org/u/EliasHasle)\
**Post date:** [September 5, 2019, 6:21am UTC](https://discourse.threejs.org/t/creating-tilemap-using-spritesheet-on-3d-plane/9418/12 "2019-09-05T06:21:31Z")

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If you can’t find it using Google, I guess you will have to get your hands dirty doing it yourself. TMX is based on XML. Check out XML parsers.

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_[View the full topic](https://discourse.threejs.org/t/creating-tilemap-using-spritesheet-on-3d-plane/9418)._
