# Create a WebGL version of a unity mobile app

**URL:** <https://discourse.threejs.org/t/create-a-webgl-version-of-a-unity-mobile-app/35319>\
**Category:** Jobs\
**Created:** [February 25, 2022, 12:59pm UTC](https://discourse.threejs.org/t/create-a-webgl-version-of-a-unity-mobile-app/35319 "2022-02-25T12:59:55Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![Milamila](https://yyz1.discourse-cdn.com/flex035/user_avatar/discourse.threejs.org/milamila/32/24525_2.png) [@Milamila](https://discourse.threejs.org/u/Milamila)\
**Post date:** [February 25, 2022, 12:59pm UTC](https://discourse.threejs.org/t/create-a-webgl-version-of-a-unity-mobile-app/35319/1 "2022-02-25T12:59:55Z")

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Looking for three.js developers to recreate the following in WebGL:

- A 3D scene with a 3D character with animation, morphs and text to speech
- A globe 🌍 that can be explored and where other 3D elements can be added
- Function that allows to view and place animated objects in AR through user’s camera  
Some other elements are going to be part of the scope. Currently exploring doability to adjust the scope, pricing and timing

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**Author:** ![system](https://canada1.discourse-cdn.com/flex035/uploads/threejs/original/2X/c/c74c5243388bbfa21a39c3e824ddba702a623dec.png) [@system](https://discourse.threejs.org/u/system)\
**Post date:** [March 27, 2022, 1:00pm UTC](https://discourse.threejs.org/t/create-a-webgl-version-of-a-unity-mobile-app/35319/2 "2022-03-27T13:00:25Z")

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