I Have a large Shape defining an outline, and a List of Shapes defining holes in this outline.
I want to render the outline shape in a solid color, but the shapes defining the holes should be completely transparent.
I tried to set the paths of the hole-shapes into the “holes” field of the outline shape, but this is seems to render extremely slow.
Is there a way to do this more efficiently? I took a look at the Composer, and there is an example for masking, but i did not see a way to mask only parts of a scene, or even just one group.