# Camera starting position / rotation orbital controls

**URL:** <https://discourse.threejs.org/t/camera-starting-position-rotation-orbital-controls/15349>\
**Category:** Questions\
**Tags:** orbit-controls\
**Created:** [May 19, 2020, 9:56am UTC](https://discourse.threejs.org/t/camera-starting-position-rotation-orbital-controls/15349 "2020-05-19T09:56:52Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![UI\_UNICORN](https://yyz1.discourse-cdn.com/flex035/user_avatar/discourse.threejs.org/ui_unicorn/32/9842_2.png) [@UI\_UNICORN](https://discourse.threejs.org/u/UI_UNICORN)\
**Post date:** [May 19, 2020, 9:56am UTC](https://discourse.threejs.org/t/camera-starting-position-rotation-orbital-controls/15349/1 "2020-05-19T09:56:53Z")

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So I am trying to set the camera rotation starting point so for example  
camera.rotation.set(-10, 0, 0); but this doesn’t seem to be doing anything I am using controls.target.set(0, 0, 0); is this why? and if so how can I get around this?  
Thank you in advance

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**Author:** ![mjurczyk](https://yyz1.discourse-cdn.com/flex035/user_avatar/discourse.threejs.org/mjurczyk/32/10995_2.png) [@mjurczyk](https://discourse.threejs.org/u/mjurczyk)\
**Post date:** [May 19, 2020, 10:14am UTC](https://discourse.threejs.org/t/camera-starting-position-rotation-orbital-controls/15349/2 "2020-05-19T10:14:14Z")

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If your camera is using [OrbitControls](https://threejs.org/docs/#examples/en/controls/OrbitControls) you cannot easily set rotation manually (orbit controls reset camera to point at the target on next `update` call.)  
What you can adjust though is the camera’s position. So if you move camera to the left, it will automatically rotate to the right to face the target again.
