🚀 Building a Browser-Based Robotics Simulation Platform

Over the last few months, I’ve been developing a browser-native robotics simulation platform built entirely with JavaScript, using Three.js for real-time 3D rendering and Oimo.js for physics simulation.

The goal is to create a lightweight, accessible platform for robotics development that runs directly in a web browser—without installing complex desktop software.

Current features

:white_check_mark: Robot constructor with custom mechanical parts
:white_check_mark: Motors, joints, and physical constraints
:white_check_mark: Real-time physics simulation
:white_check_mark: Robot control system
:white_check_mark: Prototype quadruped robot with controllable legs

The next major milestone is AI-powered locomotion, enabling robots to learn how to walk and interact with their environment.

Video Link
Prototype Link

:framed_picture: Screenshots are attached below.

I’m looking to connect with people working in robotics, simulation, digital twins, AI, and automation. If you see potential applications for this technology—or simply have feedback—I’d be glad to hear from you.

Let’s connect!