# Bringing Soft and Fluid Body Vertex Animations from HoudiniFX to ThreeJS

**URL:** <https://discourse.threejs.org/t/bringing-soft-and-fluid-body-vertex-animations-from-houdinifx-to-threejs/7411>\
**Category:** Showcase\
**Tags:** houdini, glsl, animation, shaders, geometry\
**Created:** [May 7, 2019, 5:13pm UTC](https://discourse.threejs.org/t/bringing-soft-and-fluid-body-vertex-animations-from-houdinifx-to-threejs/7411 "2019-05-07T17:13:38Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![sneha-belkhale](https://yyz1.discourse-cdn.com/flex035/user_avatar/discourse.threejs.org/sneha-belkhale/32/10606_2.png) [@sneha-belkhale](https://discourse.threejs.org/u/sneha-belkhale)\
**Post date:** [May 7, 2019, 5:13pm UTC](https://discourse.threejs.org/t/bringing-soft-and-fluid-body-vertex-animations-from-houdinifx-to-threejs/7411/1 "2019-05-07T17:13:38Z")

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Demo of loading Houdini vertex animation (position and color data stored in EXR textures), and rendering real-time with threejs.

Check out the [live demo](https://codercat.tk/vertex-cache-aframe/) and [code](https://github.com/Kif11/three-body/blob/vertex-cache-demo/src/components/VertexCacheTextures.js)

![vertex](https://canada1.discourse-cdn.com/flex035/uploads/threejs/original/2X/3/33f04426db846ce976f2dd2f70d89176e2310fbb.gif)
