# Bend a geometry

**URL:** <https://discourse.threejs.org/t/bend-a-geometry/53089>\
**Category:** Questions\
**Tags:** geometry\
**Created:** [June 21, 2023, 9:28am UTC](https://discourse.threejs.org/t/bend-a-geometry/53089 "2023-06-21T09:28:16Z")\
**Posts on this page:** 1\
**Showing post:** 2

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**Author:** ![Fennec](https://yyz1.discourse-cdn.com/flex035/user_avatar/discourse.threejs.org/fennec/32/59265_2.png) [@Fennec](https://discourse.threejs.org/u/Fennec)\
**Post date:** [June 21, 2023, 1:58pm UTC](https://discourse.threejs.org/t/bend-a-geometry/53089/2 "2023-06-21T13:58:01Z")

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You can edit the geometry position vertices, or create three plane geometries, transform them (translate and rotate), then merge them with [mergeGeometries](https://threejs.org/docs/?q=Buffer#examples/en/utils/BufferGeometryUtils.mergeGeometries). That’s one option among others, here is working [example](https://jsfiddle.net/pvjo3smx/).

If you need a curved plane check this thread:

> [@Simple curved plane](https://discourse.threejs.org/t/simple-curved-plane/26647):
>
> Hi. Discovering threejs since one month with an Oculus. Wow. WOW. Seem’s i found a really great toy for the rest of my addict dev life. I already made some basic stuff successfully. I’m learning three, i dev vanillia js since a long time. I found a lot of answers in discourse, google, doc … I’m using the dev branch of threejs (because i’d like to understand how gui.dat in vr mode is working without a raytracer slight_smile ) My question is : how to draw a simple plane (or rectangle) curv…

Or this one using a path:

> [@How to create a curved plane based on path?](https://discourse.threejs.org/t/how-to-create-a-curved-plane-based-on-path/49643):
>
> I now encounter a requirement to draw a curved plane on the ground according to the specified path. And then draw a plane based on this path.

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_[View the full topic](https://discourse.threejs.org/t/bend-a-geometry/53089)._
