# Arcball /orbit controls with orthogonal view

**URL:** <https://discourse.threejs.org/t/arcball-orbit-controls-with-orthogonal-view/43935>\
**Category:** Questions\
**Tags:** controls\
**Created:** [October 24, 2022, 9:41am UTC](https://discourse.threejs.org/t/arcball-orbit-controls-with-orthogonal-view/43935 "2022-10-24T09:41:26Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![Stephane\_Ancelot](https://yyz1.discourse-cdn.com/flex035/user_avatar/discourse.threejs.org/stephane_ancelot/32/15587_2.png) [@Stephane\_Ancelot](https://discourse.threejs.org/u/Stephane_Ancelot)\
**Post date:** [October 24, 2022, 9:41am UTC](https://discourse.threejs.org/t/arcball-orbit-controls-with-orthogonal-view/43935/1 "2022-10-24T09:41:26Z")

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Hi,  
I would need to use orthogonal camera, At the moment, I don’t really understand the difference between orbit control and arcball.

I would like to link the zoom to a gui slider (zoom %)  
the zoom percentage is related to min max camera camera radius. it does not seem straight using one of these 2 controls. I may need to write my own control ?

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**Author:** ![seanwasere](https://yyz1.discourse-cdn.com/flex035/user_avatar/discourse.threejs.org/seanwasere/32/20864_2.png) [@seanwasere](https://discourse.threejs.org/u/seanwasere)\
**Post date:** [October 24, 2022, 11:39am UTC](https://discourse.threejs.org/t/arcball-orbit-controls-with-orthogonal-view/43935/2 "2022-10-24T11:39:39Z")

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[Orthographic camera with OrbitControls](https://jsfiddle.net/seanwasere/4856ruvn/)  
You can rotate the `OrbitControls`, rotate the `cube` and change the `frustumSize` slider

[![image](https://canada1.discourse-cdn.com/flex035/uploads/threejs/original/3X/5/a/5a6d25cf1bc854946e8616b0d7063babdc1f42db.png)](https://jsfiddle.net/seanwasere/4856ruvn/)
