# Apply FBX animations to GLB model

**URL:** <https://discourse.threejs.org/t/apply-fbx-animations-to-glb-model/36064>\
**Category:** Questions\
**Tags:** fbx-loader, animation\
**Created:** [March 17, 2022, 12:43pm UTC](https://discourse.threejs.org/t/apply-fbx-animations-to-glb-model/36064 "2022-03-17T12:43:31Z")\
**Posts on this page:** 4\
**Page:** 1

<div class="post-metadata">

**Author:** ![Dmitry-Romanchuk-Unilimes](https://yyz1.discourse-cdn.com/flex035/user_avatar/discourse.threejs.org/dmitry-romanchuk-unilimes/32/24846_2.png) [@Dmitry-Romanchuk-Unilimes](https://discourse.threejs.org/u/Dmitry-Romanchuk-Unilimes)\
**Post date:** [March 17, 2022, 12:43pm UTC](https://discourse.threejs.org/t/apply-fbx-animations-to-glb-model/36064/1 "2022-03-17T12:43:31Z")

</div>

hello guys  
i need to load glb model and dynamically add fbx animations to it.  
i guess i apply them not to right object.  
embedded animations are working, but not external.

how to do that?

you can try with the following files  
[https://drive.google.com/drive/folders/1Zt6tTTRKQHiqLj0YGm8UxUf-qELbuMEi?usp=sharing](https://drive.google.com/drive/folders/1Zt6tTTRKQHiqLj0YGm8UxUf-qELbuMEi?usp=sharing)

thank you

---

<div class="post-metadata">

**Author:** ![Dmitry-Romanchuk-Unilimes](https://yyz1.discourse-cdn.com/flex035/user_avatar/discourse.threejs.org/dmitry-romanchuk-unilimes/32/24846_2.png) [@Dmitry-Romanchuk-Unilimes](https://discourse.threejs.org/u/Dmitry-Romanchuk-Unilimes)\
**Post date:** [March 17, 2022, 2:35pm UTC](https://discourse.threejs.org/t/apply-fbx-animations-to-glb-model/36064/2 "2022-03-17T14:35:31Z")

</div>

small update  
checked bones coord while animation is playing - bone is much higher than needed  
 ![image](https://canada1.discourse-cdn.com/flex035/uploads/threejs/original/3X/7/5/7581b6bdcce13d30633ae92d63b533624626965f.png)

---

<div class="post-metadata">

**Author:** ![Tobi](https://yyz1.discourse-cdn.com/flex035/user_avatar/discourse.threejs.org/tobi/32/25358_2.png) [@Tobi](https://discourse.threejs.org/u/Tobi)\
**Post date:** [April 1, 2022, 7:50pm UTC](https://discourse.threejs.org/t/apply-fbx-animations-to-glb-model/36064/3 "2022-04-01T19:50:19Z")

</div>

Hi.  
Have you found solution?  
I am struggling with the same issue now.  
Please let me know.

---

<div class="post-metadata">

**Author:** ![kanepro24](https://avatars.discourse-cdn.com/v4/letter/k/85f322/32.png) [@kanepro24](https://discourse.threejs.org/u/kanepro24)\
**Post date:** [May 31, 2024, 1:25pm UTC](https://discourse.threejs.org/t/apply-fbx-animations-to-glb-model/36064/4 "2024-05-31T13:25:54Z")

</div>

I also face same problem, when location of animation bones do not match with location of model bones. I guess we should fix matrix of bones, either for mesh or for animation, but im confused here…
