Animate Unlimited Energy Technology

Water Horse Energy Generation System body { margin: 0; } canvas { display: block; } // Set up the scene, camera, and renderer const scene = new THREE.Scene(); const camera = new THREE.PerspectiveCamera(75, window.innerWidth / window.innerHeight, 0.1, 1000); const renderer = new THREE.WebGLRenderer(); renderer.setSize(window.innerWidth, window.innerHeight); document.body.appendChild(renderer.domElement);
    // Add a simple box (representing a component of the system)
    const geometry = new THREE.BoxGeometry();
    const material = new THREE.MeshBasicMaterial({ color: 0x00ff00 });
    const cube = new THREE.Mesh(geometry, material);
    scene.add(cube);

    // Position the camera
    camera.position.z = 5;

    // Translate MATLAB code to JavaScript
    let E_initial = 1.00;  // Initial Input Energy in Joules (J)
    let leverage_ratio = 3;
    let E_initial_leveraged = E_initial * leverage_ratio;
    let num_cycles = 1000;
    let total_electricity = 0;

    function animate() {
        requestAnimationFrame(animate);

        for (let cycle = 0; cycle < num_cycles; cycle++) {
            // Perform energy transformations
            let E0 = E_initial_leveraged;
            let E1 = E0 * 0.90;
            let E2 = E1 * 0.95;
            let E3 = E2;
            let E4 = E3 * 0.90;
            let E5 = E4 * 0.90;

            let E_final = E5;
            let waste_hydraulic_energy = E5;
            let E_electricity = waste_hydraulic_energy * 0.85;

            total_electricity += E_electricity;

            // Log the results (optional)
            console.log(`Cycle: ${cycle}, Final Output Energy: ${E_final}, Electricity Generated: ${E_electricity}`);

            // Update the cube position (or other components)
            cube.rotation.x += 0.01 * E_final; // Example of visualizing energy impact
            cube.rotation.y += 0.01 * E_electricity;
        }

        // Render the scene
        renderer.render(scene, camera);
    }

    animate();
</script>

This topic was automatically closed after 30 days. New replies are no longer allowed.