# Accessing gltf nodes by name

**URL:** <https://discourse.threejs.org/t/accessing-gltf-nodes-by-name/22378>\
**Category:** Questions\
**Tags:** gltf-loader\
**Created:** [January 13, 2021, 10:07am UTC](https://discourse.threejs.org/t/accessing-gltf-nodes-by-name/22378 "2021-01-13T10:07:45Z")\
**Posts on this page:** 2\
**Page:** 1

<div class="post-metadata">

**Author:** ![Stephane\_Ancelot](https://yyz1.discourse-cdn.com/flex035/user_avatar/discourse.threejs.org/stephane_ancelot/32/15587_2.png) [@Stephane\_Ancelot](https://discourse.threejs.org/u/Stephane_Ancelot)\
**Post date:** [January 13, 2021, 10:07am UTC](https://discourse.threejs.org/t/accessing-gltf-nodes-by-name/22378/1 "2021-01-13T10:07:45Z")

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Hi,

I have loaded a gltf scene with some mesh nodes inside.  
Is it possible to access node by retrieving it by name ?  
Thanks

---

<div class="post-metadata">

**Author:** ![Mugen87](https://yyz1.discourse-cdn.com/flex035/user_avatar/discourse.threejs.org/mugen87/32/5645_2.png) [@Mugen87](https://discourse.threejs.org/u/Mugen87)\
**Post date:** [January 13, 2021, 10:12am UTC](https://discourse.threejs.org/t/accessing-gltf-nodes-by-name/22378/2 "2021-01-13T10:12:29Z")

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Have you tried using [Object3D.getObjectByName()](https://threejs.org/docs/index.html#api/en/core/Object3D.getObjectByName)? Like so:

```javascript
const avatar = gltf.scene.getObjectByName( 'avatar' );

```
