# About lightmaps and how export/use them from Unity into three.js

**URL:** <https://discourse.threejs.org/t/about-lightmaps-and-how-export-use-them-from-unity-into-three-js/5282>\
**Category:** Questions\
**Tags:** unity, lights, lightmap, texture-baking\
**Created:** [December 9, 2018, 4:27pm UTC](https://discourse.threejs.org/t/about-lightmaps-and-how-export-use-them-from-unity-into-three-js/5282 "2018-12-09T16:27:57Z")\
**Posts on this page:** 1\
**Showing post:** 2

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**Author:** ![Martin\_Tesar](https://yyz1.discourse-cdn.com/flex035/user_avatar/discourse.threejs.org/martin_tesar/32/7540_2.png) [@Martin\_Tesar](https://discourse.threejs.org/u/Martin_Tesar)\
**Post date:** [October 8, 2019, 9:10am UTC](https://discourse.threejs.org/t/about-lightmaps-and-how-export-use-them-from-unity-into-three-js/5282/2 "2019-10-08T09:10:30Z")

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hi, did you resolve this lightmap export problem? I am looking for solution on this problem too…

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_[View the full topic](https://discourse.threejs.org/t/about-lightmaps-and-how-export-use-them-from-unity-into-three-js/5282)._
